In time trials, however, wheelies are extremely important.
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Be careful though, because you can’t turn during a wheelie, and if others bump you during one, you’ll spin off.
#WII MARIO KART STRATEGY GUIDE MANUAL#
However, if you are on manual drift, you can hop to end a wheelie. To end a wheelie, put the Wiimote back down. Wheelies- Wheelies can only be done on bikes, even though the drift mode doesn’t matter. The HIGHER the mini-turbo stat, the LONGER it takes for the turbo to appear. The LOWER the mini-turbo stat, the FASTER it takes for the turbo to appear. The mini-turbo stat are reflects how long it takes to make a mini-turbo. The blue turbo of anyone heavyweight except ones with mini-turbo bonuses on the Jetsetter has the lowest mini-turbo, which lasts for an extremely short time. Though Koopa Troopa or Dry bones in the bullet bike has the highest mini-turbo in the game, the same characters in the Mini Beast have actually a higher mini-turbo because they have orange turbos. The mini-turbo stat on a vehicle defines how long the mini-turbos or orange-turbos last when you release it. However, super mini-turbos are more powerful than blue mini-turbos. However, if you are using a kart, you can keep drifting until orange sparks appear, which is called a orange turbo or super mini-turbo. When you let go of these, you will receive a small turbo boost, which are called mini-turbos or blue turbos. After drifting for a while, blue sparks will appear. Mini-Turbos- Mini Turbos only apply to manual drift. Most (not all) inwards drifting bikes have high drift and most (not all) outwards drifting bikes have lower drift. Almost all world records are done with inwards drifting bikes. Inwards drift is hard to master, but you can get used to it and it is very helpful on tracks such as GBA Bowser Castle 3 or N64 DK’s Jungle Parkway where sharp turns are abundant. Mach Bike, Magikruiser, Spear) drift inwards and go inwards right away.
#WII MARIO KART STRATEGY GUIDE ZIP#
Bit bike, Zip Zip, Phantom) drift like karts and usually make a wider drift.
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All karts drift normally, while some bikes do and some bikes don’t, Karts and outward drifting bikes (ex. However, the Flame Runner has a high drift but low handling.
![wii mario kart strategy guide wii mario kart strategy guide](https://i.ytimg.com/vi/GHJZsGsi4Q0/maxresdefault.jpg)
Usually the drifting stat opposes the handling stat, but there are exceptions like the Quacker that have good handling and drift, and exceptions like the Jetsetter that have bad drifting and handling. Any heavy character except Waluigi, Bowser, or Mii on the Phantom has the lowest drift they take a long time to get through the drift and can even fall off when taking corners. Toad/Bullet Bike has the highest drifting in the game, allowing him to take corners very sharp. The drifting stat tells how sharp you turn corners. To drift on manual, pres A+B at the same time and turn in the direction you want. However, you don’t get the reward of mini-turbo after drifting for quite a bit, because auto drift doesn’t provide any mini-turbos or even hops. If you do, all you have to do is turn and you drift. All these apply to the Wiimote and Nunchuk controller.ĭrifting- Drifting is very easy if you set your drift mode to automatic.